: Tokushū! Several sound effects in this game are reused in, A cut track was found in prerelease versions of the game for a level known as "Plumber's Cave," the main melody being based on the. "the ultimate 2D game" by having everything hand-drawn, from the characters to the backgrounds. If the timer runs out, the Shake King's shadow appears, takes Wario, shakes him, so Wario loses all his collected money, and the King then throws him back to the start. Wario Land: Shake It is played by holding the Wii Remote horizontally. — Development Staff Interview", "Charles Martinet Celebrates 15 Years of Wario with Kombo", "Wait... Nintendo Was Handing Out Wario Mustaches? Wario will cease dashing if he collides with any solid object or wall. The Shake King has stolen a legendary treasure known as the Bottomless Coin Sack. Bird enemies that dive-bomb Wario when approached. The most common enemy. Participants received fake Wario mustaches, and the winner won both the sack and an all-expense-paid trip to Nintendo World in New York. It was At dawn, the bubble that is blowing out of Wario's nose pops and he is awakened from his slumber by the delivery of a very large gift, which, once unwrapped, reveals the Ancient Globe and a note from Captain Syrup explaining that there is treasure within the Globe. (known as Wario Land: The Shake Dimension in PAL regions, Wario Land Shake in Japan, Hong Kong, and Taiwan, and Wario Land Shaking in South Korea) is a 2008 Wario platform game developed by Good-Feel for the Wii. Seeing the events unfold, Captain Syrup decides that stealing the treasure for herself may prove too difficult, and so she steals the Ancient Globe from the museum. Shake It was developed by Japanese video game developer Good-Feel. The Shake King is an evil pirate captain and the primary antagonist of Wario Land: Shake It! Pressing the opposite direction of the direction Wario is running causes him to skid to a halt and quickly turn to that direction. Wario, as a playable character in Wario Land: Shake It, is tougher than any boss that 2D Mario ever fought. There are also frequently asked questions, a product rating and feedback from users to enable you to optimally use your product. The game also features the return of Captain Syrup, who hosts the Pirate Shop. Wario can turn into Flaming Wario by touching a flame, and Wario runs with his bottom on fire until he becomes engulfed in fire that can burn Bonfire Blocks. Shaking a Bandinero may reveal a clove of Garlic, while a Coin Bag will lose all the Coins it contains. [3]:1, Yamauchi proposed the hand-drawn art style seen in the final game, though Tsukawaki was initially opposed to the idea since future changes to a character's design meant changes to all of its individual animation frames. Certainty Switches are block switches that turn Uncertain Blocks touchable and untouchable, depending on the color of the switch and the corresponding blocks. WiiU, Wii, WiiUVC. A small barrel-like enemy that shoots spiked balls in Wario's direction. A dreaded pirate takes over a peaceful dimension, and the only hero they can reach is Wario. was developed by Good-Feel, the same studio who would later make Kirby’s Epic Yarn as well as Yoshi’s Woolly World and its sequel. With the exception of submarine levels, breaking open a Merfle cage triggers a countdown, with the player required to return to the start of the level before time runs out. Merfle explains to Wario (who shows very little interest in the story, even picking his nose as it is being told) about how the Shake King appeared, captured, and imprisoned his people and even stole the legendary treasure. If the countdown reaches fifteen seconds, another tune will be played, and the Merfle is panicking. Some Blast-O-Cannons move automatically. The game was rereleased for the Wii U's Virtual Console in Europe and Australia in April 2016, in Japan in August 2016, and in North America in November 2016. Wario series. [citation needed], Nintendo held various marketing campaigns, most notably an interactive YouTube video. Players can use any earned money at Captain Syrup's shop to purchase items, such as health upgrades and maps to new continents. An enemy that wields a sword and attempts to attack Wario on sight. Wario will find metal boxes throughout almost every level, with a screen and a red entrance atop it. Although the projectiles are harmful, the enemy itself is safe to touch from any side and can be defeated with any attack. Jumping on them flips them onto their backs, making the drill point upwards, causing damage if jumped on again. Captain Syrup steals the globe and mails it to Wario, claiming that the real treasure is inside. If this happens, the chest's eyes appear and it opens up, swallowing Wario in a similar way that Venus Guy-Traps can. If all of the missions in the stage are completed, the player will earn the stage's music in "Media Room" (specifically the music heard before freeing the Merfle in normal stages, the music heard after freeing the Merfle in secret stages, and the music heard during the battle in boss stages). With the Merfle holding an arrow that shows the direction to go, Wario must go back the beginning of the level before the timer reaches zero. There are three different items in the game. Wario can turn into Snowman Wario if he touches a falling pile of snow. They can be defeated by any attack. Wario Land: Shake It! Blue shake blocks also will appear, while red shake blocks disappear, which changes some paths and opens new places, often allowing different Treasures to be found. A red variant clings to ceilings. It is needed to move objects in some levels, opening new paths, and it also stuns enemies. pre-release and unused content, 10 Wii games coming to Japanese Wii U eShop over coming weeks, with My Nintendo discount, 東海道中 大江戸天狗り返しの巻 The Japanese Wikipedia page of, Staff interview on the official Wario Land: Shake It! GameSpot gave it 7.5 out of 10, praising the beautiful art style and fun gameplay, but criticizing the gimmicky motion controls and short game length. Wario is completely humiliated that he was double-crossed from the start. These were Flaming Wario, Snowman Wario, and Frozen Wario. They are vulnerable to all attacks, but can avoid the Earthshake Punch by flying. Product Description Wario Land: Shake It! To obtain a treasure, Wario must simply attack the treasure chest and it will open. But this was Good-Feel’s first instance of tackling a popular Nintendo franchise and giving it a unique visual overhaul. The only time when a different method is required to obtain treasures is in the Boogie Mansion stage, where all three treasure chests are mimics, looking like normal chests until Wario comes into contact with them. • Wario Land- Shake It is a side-scrolling platform based video game in which the player assumes the role of main protagonist (Wario) that has great jumping, climbing skills, … [4], After some discussion, Harada and Ebisu decided to make Wario Land: Shake It! Various vehicle-based sections, which involve activities such as riding mine carts and piloting a submarine, also make use of the Wii Remote's tilt controls.[1][2]. It is completely harmless to Wario and can be defeated with any attack. In order to 100% complete the game, the player must collect all 99 treasures as well as completing every stage's Missions. Below you can view and download the PDF manual for free. item 6 Wario Land: The Shake Dimension (Nintendo Wii, 2008) - Wario Land: The Shake Dimension (Nintendo Wii, 2008) £5.99 + £1.40 postage. The game also introduces and underwater device; Wario's Subwarine. Then, Wario prepares to smash the globe open with the hammer when suddenly smoke bursts from the top (causing Wario to miss and smack his head). The game is played by holding the Wii Remote horizontally, and makes use of the controller's motion control features; in addition to Wario's standard moveset, including a forward charge attack and a butt stomp, Wario also possesses several new moves which utilise the Remote's motion-sensitive features. He embarks on an adventure across the dimension to stop the pirate - and collect as much gold as he can. [3]:3 As with previous Wario games, Wario was voiced by Charles Martinet, who recorded the game's voice clips in Japan simultaneously with those for Super Mario Galaxy. Yamauchi suggested shaking the Wii Remote as a key method of control after hearing Harada say that "when he sees something placed high up, he wants to knock it down." Wario Land: Shake It! [18], Wario Land: Shake It entered Japanese sales charts as the eighth best-selling game of the release week at 25,000 copies. In a fit of anger, Wario grabs Merfle threateningly and was going to punch him in the face, when Merfle begins pleading for Wario's help. This transformation can be used by entering a shrinkbarrel and will allow Wario to fit through small openings. website, https://tcrf.net/Prerelease:Wario_Land:_Shake_It, Mario & Sonic at the London 2012 Olympic Games, Mario & Sonic at the Olympic Winter Games, https://www.mariowiki.com/index.php?title=Wario_Land:_Shake_It!&oldid=3088092. Description Wario, Nintendo's greedy, uncouth and rude anti-hero, returns to his roots. Wario Land: Shake It! Harada wanted to extend a gameplay dynamic prevalent in previous Wario Land games, which is Wario's "use of strength to overcome opposition", and had the developers at Good-Feel play those games to understand that dynamic. Game storyline: Wario receives an antique globe and telescope that allow him to travel to the once-idyllic Shake Dimension, now conquered by the tyrannical pirate, the Shake King. Luckily IGN Guides is here to help you through every stage in the game and every boss battle. When thrown at walls, the fork will stick to it, so their bodies can be used as platforms. Once flipped over with an Earthshake Punch, they can be safely. Wario Land: Shake It! Wario Land- Shake It game is available to play online and download for free only at Romsget. Before Wario is able to break the globe open, one of the escaped Merfles emerges and asks for help. [13] X-Play gave the game a 4 out of 5, praising the gameplay, but calling the constant shaking of the Wii Remote tedious and repetitive. The video was directed by staff from the marketing company Goodby, Silverstein & Partners and produced by Jennifer Wilson of the production company Mike Kellogg. When in contact with a bar, Wario can hang from the bar and then perform a Bar Spin by shaking the Wii Remote. Semi-common enemies that are similar to Bandineros, but the drill on their face can harm Wario. Wario eventually confronts and defeats the Shake King. One night, the greedy pirate Captain Syrup sneaks into a museum looking for treasure to steal, when an item known as the Ancient Globe catches her interest. Contents. Wario Land: Shake It! Directed by Madoka Yamauchi. With Charles Martinet, Tsuguo Mogami, Hitomi Hirose. [19] The game eventually slipped several places on the charts, but climbed back to tenth place for the week ending August 21, 2008. In underwater levels (of which there are 3), Wario must use this vehicle to proceed through the level. (known as Wario Land: The Shake Dimension in European languages, Wario Land Shake in Japanese and Chinese, and Wario Land Shaking in Korean) is a platformer game developed by Good-Feel for the Wii. If left alone, they fly back to their roost. A flying counterpart to the Unibucket is the Rocket Bucket. For Wario Land: Shake It! [22] This figure fell short of the game's 350,000 sales goal, which the marketing team attributes to a weak economy and lower video game sales overall. Wario Land Shake It is being played on a Nintendo Wii. Knowing the massive amount of work this would entail, they considered simply using 3D polygons, but decided to take advantage of the fact that technology had finally advanced enough to support such a lofty undertaking (for example, according to program director Koichi Yagi, "the scenery alone would have filled up the Nintendo GameCube"). (subtitled The Shake Dimension in Europe and Australia) is a platform game on the Nintendo Wii, released in 2008.It's the only game in the Wario Land series to be released on a home console instead of a handheld, excluding the 3D spin-off Wario World. His design parallels that of Wario himself, with a similar rotund build and stubby muscular arms and legs, along with a blue tint ringing his eyes. Merfle then greets Wario, causing him to hit his head on the telescope when trying to look up. He should use another Blast-O-Cannon to enter a Blast-O-Cannon on a wall. is a 2D platformer. A variant of Bandinero with a fork on its head. It has been requested that this article be rewritten and expanded to include more information. The primary goal of each level is to rescue creatures known as Merfles, who are imprisoned inside a cage located at the end of each level. [10] Nintendo Power gave a score of 8.0. A timer then appears, and a different, faster song plays. Each treasure chest looks identical, with the only variation existing in underwater levels; where they are much smaller, and are blue rather than red. The gameplay and animation for the cutscenes were produced by Production I.G. There is a new transformation called Mini Wario (which has the same goal as Tiny Wario, but is much different in appearance). Need a manual for your Nintendo Wii Wario Land Shake It!? This page was last edited on December 18, 2020, at 06:08. However, there are also some changes according to the environment. Pressing lets it jump. Total Games TV brings you this playthrough like you have never seen before. After surviving all of the Shake King's traps and minions, Wario is able to battle the Shake King himself. [5] Nintendo also held a competition at Six Flags near Los Angeles and St. Louis, where competitors competed for a "bottomless coin sack." A fish enemy that is encountered at the surface of the water. Veterans and newcomers alike can run, … Misinterpreting the note, Wario drops it, and gets a hammer. If a Unibucket lands on any surface that is not a Unibucket cord, it breaks instantly. They can be shot down with a single torpedo. Jellyfish enemies that only appear in the. The smoke forms a large telescope, which Merfle uses to reach Wario's world. There are also new features in gameplay, mostly implementing the motion-sensing abilities of the Wii Remote. Such cages are called Merfle Barrels. Armored skeletons that throw their heads like. By pressing , Wario will jump in. Tilting the Wii Remote sideways moves it, with the angle of the remote affecting the speed at which the Unibucket moves. They are initially immune to Wario's attacks thanks to their bandages. It is the sixth installment of the Wario Land franchise, the eighth game starring Wario altogether, and the first Wario Land game to be released on a home video game console. Pummeling each of the enemies and bosses while collecting big shiny piles of loot can be a bit tricky sometimes. A Floating Bandinero can be defeated by any attack, but are immune to physical attacks while electrified. The is used for ducking, and entering a Warp Pipe. Players can replay stages in order to attempt optional objectives. Upon inspecting it, she sees there is another world within the globe called the Shake Dimension. To obtain the treasures from these living chests, Wario must throw a bomb into them, causing them to eat it and explode open. [20] Japanese sales of the game reached approximately 114,263 units by the end of 2008, according to Media Create. Wario can't enter a Blast-O-Cannon on a wall in a normal way. £5.50 + £1.64 postage. By shaking the controller, Wario can perform a powerful ground punch, which stuns nearby enemies and activates certain mechanisms. forum. Wario can also use Unibuckets to travel on cords - yet another action that uses motion sensitivity. Green and black Scarracudas can be defeated by. the one Merfle that managed to escaped imprisonment. Wario Land- Shake It is English (USA) varient and is the best copy available online. Catching Wario off guard, Captain Syrup takes the Bottomless Coin Sack and all the coins Wario shook out from it and makes a quick getaway. The player's secondary objective is to collect as much money as possible, either from collecting coins scattered across the level or obtained from coin bags, or by finding the 3 hidden treasures found in each level. [3]:1 Design director Tadanori Tsukawaki asked Wario's animators "to strongly emphasize his manly characteristics" to help re-create this feel. [5], "Wario Land: Shake It! featured multiple campaigns, the most notable being a YouTube video in which the protagonist Wario does various large-impact actions and collecting items, causing the surrounding YouTube webpage to be destroyed bit by bit while these items accumulate around the page. Throwing an enemy or object is done by pressing the , but the player must tilt the Wii Remote in the desired direction, and then press again to make Wario throw in that direction. Nintendo Wii Wario Land Shake It! Wario decides that this quest will be worth his time, and prepares to enter the Shake Dimension. Join our community and participate in a collection of forum threads, questions, answers, and other discussions about Wario Land: Shake It!. Wario can still jump while dashing. Queen Merelda crowns Wario a hero though he instead nonchalantly claims the Bottomless Coin Sack and takes it home. Wario Land: Shake It! The game was released in Japan on July 24, 2008 and in other regions in September 2008. There are three or more missions in every level. If Wario gets too close, it thrusts the stinger towards him. There are also a few minor graphical differences bet… Also, Wario will come across Bomb Blocks, which have a certain number on them. Wario Land Shake It wii iso a classic side-scroller for the Wii console stars Wario, the smelly, bad-mannered alter ego of Mario. There are five continents with five levels each; four normal levels and one boss level. Within the Shake Dimension, dark clouds have set as the peace has been shattered by the marauding pirate known as the Shake King. When using in midair, Wario performs a Ground Pound. item 5 Wario Land: The Shake Dimension (Nintendo Wii, 2008) tested and working - Wario Land: The Shake Dimension (Nintendo Wii, 2008) tested and working . Merfle explains the properties of the Bottomless Coin Sack to Wario but warns him that if he doesn't rescue the other Merfles he would be stranded in the Shake Dimension. Mummy enemies that pace back and forth on a platform. Shake It is a side-scrolling platform game in which the player controls the protagonist Wario, who must travel through five distinct continents, each of which offers up to 7 sequential levels, defeating the boss in each of them. Wario Land: Shake It is your chance to show off your greedy side and help make Wario stinking rich. The player can't use another Earthshake Punch when the Shake Meter is empty, so they must wait until the Shake Meter is full, which only takes a few seconds. 2008. After beating a boss, Wario must return to Captain Syrup to buy a map of the next continent. It is the sixth installment in the Wario Land series, the eighth platformer starring Wario overall, the first game in the Wario Land series to be released since Wario Land 4 in 2001, and the only Wario Land game released on a home console. The creation of Wario Land: Shake It! You use the D pad with buttons 1 or 2 to jump and perform dash/attack moves. Every stage in the game, apart from boss stages, contains 3 treasures. Then the player must shake the Wii Remote to break open the cage to free the Merfle. They are immune to the Earthshake Punch, but can be defeated with Dash Attacks and Ground Pounds. 1 en_00a (Evil Candy Corn) 1.1 BRRES Model Files; 2 en_06a (Slime) 3 en_07a (Screen Chargin' Wildebeest) 3.1 Alternate Wildebeest Palette; 4 en_10a (Platform Weenie) 5 en_18a (Oyster) 6 en_23a (Cactito Bandito) 7 en_26a (Buccanero Stack) en_00a (Evil Candy Corn) These colorful guys are early versions of the common Bandinero … An Earthshake Punch will topple the enemy, making it safe to hold. ", "Dragon Quest Still Atop Busy Japanese Charts", "Japanese Charts: Rhythm Heaven Enjoys Festive Number One", Ghost in the Shell Arise – Alternative Architecture, Legend of the Galactic Heroes: Die Neue These, Please Save My Earth Sōshūhen Kanzenban: Alice kara, Rin Kun e, Please Save My Earth: Kin'iro no Toki Nagarete, The Prince of Tennis: A Day on Survival Mountain, Ghost in the Shell: Stand Alone Complex– The Laughing Man, Ghost in the Shell: Stand Alone Complex– Individual Eleven, Gargantia on the Verdurous Planet Specials, Gargantia on the Verdurous Planet: Far Beyond the Voyage, Haikyu!! A single action taken by a character amounted to about 30 animation frames, resulting in 6000 enemy patterns, with 2000 more for Wario alone, in order to animate the roughly 200 actions he can perform. While Ebisu initially envisioned a Wild Western-style shooter for the game, Harada convinced him that sticking to what they know with a platformer would be better. Depending on the amount of money the player has, they can go in any order they choose. [21] As of December 2008, Wario Land: Shake It sold about 150,000 copies in the United States. is a classic side-scroller that stars Wario, the smelly, bad-mannered alter ego of Mario. The release on Wii U is in PAL regions on April 7, 2016, in Japan on August 24, 2016, and in North America on November 17, 2016. Captain Syrup - The crafty pirate who convinces Warioto find the Bottomless Coin Sack (mainly because she doesn't want to put up with the hassle of stealing it herself). She witnesses a crisis occurring in the Shake Dimension, in which the Shake King has imprisoned Queen Merelda and her Merfle subjects and claiming the legendary "Bottomless Coin Sack," which releases an endless supply of coins when shaken. They are more durable than other enemies, requiring three hits, but drop more gold upon defeat. [4], Shake It was designed to be played by holding the Wii Remote sideways to emulate holding a NES or SNES gamepad. Picturing Wario as a reckless yet manly brute who relies on his strength to smash though obstacles and knock things down, they eventually came up with the idea of using the Wii's motion controls for shaking things around, with other uses of tilting and aiming to compensate for the lack of buttons on the Wii Remote. Buccaneros can be defeated with any attack. Wario becomes interested in the affair only after learning of the Bottomless Coin Sack and follows the Merfle back into the Shake Dimension. [11] It was nominated for multiple Wii-specific awards by IGN in its 2008 video game awards, including Best Platform Game[16] and Best Artistic Design. is a classic side-scroller that stars Wario, the smelly, bad-mannered alter ego of Mario. If this is not the manual you want, please contact us. Wario can make use of special machines to put him into a speedy dash which can break blocks in his path, with players encouraged to maintain their dash in order to return to the start quickly, as well as reach treasures and coins that are otherwise inaccessible. Shaking also has Wario Punch the ground or shake enemies to have them drop items. Pressing the makes the Subwarine shoot a torpedo in a straight line. Having enjoyed the Goemon game greatly, he contacted its producer, Etsunobu Ebisu[3], who had subsequently left Konami to make his own video game development company, Good-Feel[4]. There are also black Scarracudas which live inside lava, but otherwise act the same as their green relatives. At the mention of treasure, Wario immediately grabs Merfle and shakes him for more information. Summary: (Also known as "Wario Land: The Shake Dimension") Wario Land: Shake It!, a classic side-scroller, stars Wario, the smelly, bad-mannered alter ego of Mario. Additionally, secret levels can be unlocked by finding a Secret Maps in certain levels. Pressing will let the cannon prepare to shoot, and releasing will let the cannon shoot. Without a doubt, Wario Land: Shake It! There are five continents and six levels on each continent. is a 2D platformer. Only minor differences exist amongst the various releases of Wario Land: Shake It!. … When in this vehicle, two rockets and a dome appears. Moving is automatic and Wario can also run over water. Secret levels usually have more missions than normal levels. Colliding with spiky balls will break it. However, when used, the Shake Meter gets empty. The backgrounds were non-repeating and hand-drawn, and just as any change to a character's design required all the frames to be adjusted, "even a small change [to the background] meant everything had to be changed", according to design director Tadanori Tsukawaki. Shaking them makes them fire their bullets ahead of Wario, which works as a makeshift weapon. Another thing that Wario can do is break blocks and defeat enemies in this state.
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